Saturday, 9 July 2011

Mind game

The place is small and compact.
It’s very dark. Hardly anything could be seen.
There are spiked chains all around.
Every tiny creature alive in this hell seems captivated.
Each one is struggling hard to be released.
But the chains are of iron-unbreakable.
The area smells of some strange chemical.
It’s suffocating. Fresh air is required urgently.
Gray smoke is beginning to appear from one end.
There seems to be a fire ignited.
There is an instant urge to break through the non-permeable membranes.
But the more you bang them the more chemicals are released.
It is nauseating.
There has to be a way out. There always has been. There will be.
But this one is the trickiest and most difficult of all storms.
No soothing music is able to rust those chains.
Those words of wisdom have failed to cease the fire.
Those umpteen prayers no longer kill the darkness.
The persistent efforts are not able to pump in fresh air.
An immediate evacuation is needed.
This place if not purified now will lead to fatal results.
Save this MIND before it kills the BODY.

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